JUMP FORCE First Impression: Settle The Score In A 3D Arena

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While there are constant debates on which anime character is stronger than the other, of which many put Goku as the top tier fighter across all of anime, we finally have a way to settle the score. Bringing all characters across a multitude of popular anime’s, including DragonBall Z, Yu Yu Hakusho, Naruto, Bleach, and much more, to an equal level of strength brings the battle down to fighting styles and move sets. While strength plays the largest role in the actual debates, narrowing it down to fighting styles and move sets is an oddly satisfying representation of “who is better?”

Bandai Namco released a closed beta for Jump Force and I was lucky enough to have been invited! Even more exciting, I found out they removed the scheduled clash times that were previously mentioned on the initial announcements. Even if it weren’t, they allowed players to face off against the CPU. This is where I shined while getting used to the controls, but online was a rather brutal realization that I may not be ready for the 3D style fighting arena while others are much more prepared.

Gameplay

The first thing I want to bring up is the lobby system. They seem to be rather proud of how they handled DragonBall FighterZ because we once again get a lobby system instead of just a menu to use. My hopes are still high that the lobby system will be better than the one from DragonBall FighterZ, but the set up was only slightly different in style while giving you more freedom to look and move around it. This was the closed beta, so there was only one server open which is why this is still a hopeful situation that it will be better but we just can’t know for sure until it is finalized.

When you first load up the game it gives you the option to choose from a few different custom characters. I didn’t get to design them and they looked a bit random generated, but this shows that there will be customization options for players to make unique characters. This character is more than just a lobby character though as the one I chose to use was also on the character roster to take into battle! With the move sets changing per character, I hope we will also be able to mix a few moves and have a character represent multiple of our favorite anime’s.

The fighting itself seemed smooth overall. You could combine different moves, dash towards players, power up, use one of your super moves, change between characters, call in one of your three chosen fighters for an assist move, and so much more. You can’t switch to one or the other of your back up fighter options as it only let you change to the next one in line, but you can go through the list of them before getting the first fighter back out.

Combinations I could pull off including the basic ground combinations that led to air combinations, ground combinations that led to a super attack with a 100% chance of landing, a grab the led to an air combination, and a few other basic mix ups. When I played higher skilled players online, however, I saw combinations that included using multiple characters in one go, continuing an attack with an assist, and is even where I learned that you can dodge the continued air attack once you have been hit across the arena.

Graphics

Bringing a multitude of anime’s into a single art style that doesn’t make any of them look bad is probably the hardest thing to pull off with this game. I’m not saying they were perfect, but it had a very acceptable aesthetic blend. The lobby and different arenas showed the highest promise of graphics as they had a somewhat realistic look while maintaining the fact that it is a cartoon as well. A few of the maps had some interesting items, such as the broken Statue of Liberty on the Namek map.

Expectations

I’m looking forward to seeing a much larger roster than what was given on the closed beta. I already know it will as it didn’t have Yugi nor Light, both of which I was hoping to try out. Other than that, there seemed to be a bit of favoritism on Naruto and hope to see more anime’s having three character options, if not four. This roster literally has an unlimited amount of room for growth.

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The lobby system will need to more universal than the one they use in DragonBall FighterZ. Personally, I prefer to just have a simple menu list, but if I can party up and invite friends to join me, then that will work well enough.

Being able to customize my own character is likely the coolest aspect that I wasn’t expecting to see. Knowing it is there though makes me hope that I will be able to create an ultimate character with moves from DragonBall Z, Yu Yu Hakusho, Deathnote, and Naruto.  Going into battle with moves from my top anime choices would be awesome!

Last thing to mention is the hope for a party mode. Since we can have up to three fighters on our team, I would love to be able to do the same as we do in DragonBall FighterZ and team up with a couple friends to form the ultimate fighting team! There was no spot in the lobby that mentioned it nor did I see it on any options menu, but that is one aspect that is worth implementing.

Conclusion

The closed beta for Jump Force was a lot of fun and brings a new style of fighting for players to enjoy. While I have yet to get used to the 3D arena, unlike many I faced online during the weekend, it is an element that I look forward to exploring further. Bringing together top characters from popular anime’s for a high intensity battle between each other is brilliant and this game is showing promise to be a suitable fit for the ultimate showdown.

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Epic Games Is Suing A YouTuber For Cheating

Once again, Epic Games is taking a couple of cheaters to court, after the studio filed a lawsuit against YouTuber Brandon Lucas, also known as Golden Modz, and his partner Colton Conter that goes by the name Excentric.

Lucas got into trouble with Epic Games after posting several videos on his YouTube channel with 1.7 million subscribers, where he is seen cheating in Fortnite and selling cheat tools via his website, which allegedly violates the Digital Millenium Copyright Act. Conter, on the other hand, would sometimes participate in these videos, which is why Epic Games included him in the lawsuit.

“This is a copyright infringement, breach of contract, and tortious interference case in which the Defendants are infringing Epic’s copyrights by injecting unauthorized cheat software (‘cheats’ or ‘hacks’) into the copyright protected code of Epic’s popular video game Fortnite,” Epic revealed in a statement.

Epic Games is clearly sending a message to discourage other cheaters from engaging in the act. If Epic prevails, the company’s lawyers are going after the alleged profits made due to cheating, on top of damages and court costs.

This isn’t the first time that Epic filed a lawsuit against a cheater. Last year, Epic sued a 14-year-old player after posting videos of himself cheating on YouTube. Concerns on Epic’s aggressive actions were put into question after it was revealed that the defendant was a minor. The studio responded that they were not aware of the defendant’s age, but in the end, both parties compromised via a settlement instead.

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RED DEAD REDEMPTION 2’S Main Campaign Will Take Around 60 Hours To Complete

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Red Dead Redemption 2 is only a few days away, and developer Rockstar Games revealed that players will spend an estimated time of around 60 hours to complete the game’s primary campaign.

Initially, the game was supposed to feature 65 hours for the primary campaign. However, Rockstar’s Dan Houser revealed to Vulture that 5 hours of content was cut from the game. The report also showed that the material that was cut from the game was supposed to include a second romantic story arc for protagonist Arthur, but the studio said that “we decided one of them didn’t work.

Moreover, a “mission on a train where you had to deal with bounty hunters,” was also removed from the campaign, but several hands on sessions by other outlets reported that players can easily simulate this mission on thier own. As of now, the mo-cap for the game’s single-player story is already complete. However, Rockstar is still polishing a few things for Red Dead Online, which will launch as a beta in November.

Red Dead Redemption 2 is slated to release on October 26, 2018, for the PlayStation 4 and Xbox One.

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Smash Summit 7 Twitter Nominations Are In Full Swing

In just over a month, sixteen of the world’s best Super Smash Bros. Melee players will travel to Southern California for the seventh iteration of Smash Summit, a fan-favorite invitational event whose entrants are decided through a mixture of invitation, tournament qualification, and voting. So far, ten entrants have been confirmed for the Beyond the Summit-hosted invitational: Mew2King, Hungrybox, Wizzrobe, Plup, aMSa, Mang0, Leffen, and Zain by invitation, and Bananas and Axe thanks to their high placements at The Big House 8.

One more entrant will be determined via tournament placement at The Mang0: Homecoming, on November 10-11. However, five spots remain up for grabs, to be assigned through Beyond the Summit’s infamous voting system. On Thursday, 10/11, the opt-in period closed, and the full list of candidates was released. 26 players are currently in the running: Gahtzu, KJH, Trif, moky, Rishi, bobby big ballz, Slox, S2J, DaShizWiz, ChuDat, ARMY, Fiction, Westballz, Swedish Delight, Levingy, Michael, ORLY, Darktooth, Jerry, Magi, KPAN, Travioli, Zeo, Not Doug, Russell, and Mr. F. Of these players, several, including Mr. F, Russell, and Magi, seem to admit that their campaigns are not serious in their short self-written descriptions.

Regardless, there are many viable candidates to choose from. Some, such as Westballz, Swedish Delight, and S2J, have already been voted into a previous iteration of Smash Summit, while others, such as Rishi, have attended as guests, coaches, or in other capacities. S2J has a strong shot at making it in via the voting stage; he’s never failed to make it into a Smash Summit in the past. However, his SoCal vote might be split thanks to the inclusion of other heavy hitters from the region, including Fiction, ARMY, and the ever-popular Westballz. Similarly, Chicago’s vote may be split by Michael and ORLY, and Swedish Delight, Darktooth, and Slox may have to battle it out for the tri-state area’s vote (though Slox will likely have the support of many from his other region of New England). Other contenders, including DaShizWiz and ChuDat, have strong fan bases that they may be able to wield in order to get themselves into Smash Summit 7.

Smash Summit 7 will probably be the last full-scale major of the year, and its results will have lasting implications as Panda Global puts together 2018’s year-end rankings. If you want to have a say, head to smash.gg and nominate your favorite candidates by sending out a tweet in their support. Twitter nominations end—and voting begins in earnest—at 2pm on Tuesday, 10/16. Choose wisely!

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The Script Is This Weekend’s Event To Watch

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After the excitement of last weekend’s The Big House 8, fans of the Super Smash Bros. Melee “gods” should anticipate a period of relative quiet; there likely won’t be another tournament featuring a majority of the gods until November’s Smash Summit 7. However, fans of the lower-ranked players in Melee’s Top 100 have plenty of smaller events to look forward to—chances to follow the gameplay of players who otherwise might not get the spotlight at majors such as The Big House. The first of these events is going down this weekend: The Script.

Stylized as “The Script: Episode 1: ‘Race to the Finish,’” The Script is the first of a planned series to be hosted by the Xanadu team in Laurel Park, Maryland. VGBootCamp is marketing the first edition of the series as a Captain Falcon-centric event; the event’s smash.gg reward shop includes fundraisers to help Captain Falcon players, such as Jason “Gahtzu” Diehl, fly out for the tournament, and its headliners are Justin “Wizzrobe” Hallett and Edgard “n0ne” Sheleby. The tournament will also be hosting a 64-man F-Zero GX bracket.

There are plenty of other players to watch out for besides the tournament’s touted Captain Falcon attendees. Spanish top players Álvaro “Trif” García Moral and Roberto “Overtriforce” Iglesias will be in town for the event, as will other out-of-region heavy hitters such as Ryan “La Luna” Coker-Welch, Matt “Boyd” Reymann, and Charlie “AbsentPage” McKinley. In-region threats, including Jerry “Jerry” Powell and Diego “Cool Lime” Wheat, are also contenders for Top 8 at this stacked event. Currently, 105 individual entrants are slated to compete in the tournament’s Melee singles bracket.

If you want to scratch that Melee-viewing itch this weekend, look no further than The Script. You can catch the action live on Twitch all day Saturday and Sunday at VGBootCamp and VGBootCamp2.

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Blizzard Is Planning To Add Cross-Console Support To DIABLO III

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Cross-platform play is slowly becoming a standard feature in most games nowadays especially with the rise of some multiplayer titles such as Fortnite, Rocket League, and many others. Now Blizzard has revealed that it is open to the idea of cross-platform play, and may even include the feature on the upcoming Diablo III Eternal Collection for the Switch.

Diablo III Eternal Collection is set to arrive to the Nintendo Switch next month and will be the seventh re-release of Diablo III overall. Business Insider was able to talk to Blizzard Entertainment and asked why a cross-platform play was not included in previous releases of Diablo III. The representative responded by saying that it would be happening at some point:

“It’s a question of when not if.”

Although Blizzard did not specify details regarding the inclusion of cross-play support, the company has made similar claims in the past. However, Blizzard is reportedly working with Microsoft and Sony to enable cross-console play Diablo III on the Switch.

Diablo III is now available for the PC, PS4, and Xbox One with the Eternal Collection for the Nintendo Switch slated to release on November 2, 2018.

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LEGO DC SUPER-VILLAINS Launch Trailer Revealed

In only a few short days, players will be able to play as their favorite DC villain in the upcoming Lego DC Super Villains that will feature iconic characters such as Lex Luthor, the Joker, and many others. A new trailer has just been revealed, which showcases everything that you can expect from the upcoming game.

The trailer showed a few snippets of in-game footage that gives players a glimpse of what gameplay would actually be like. The game will feature a total of 200 characters and will be mostly comprised of iconic villains from the DC Universe.

“In LEGO DC Super-Villains, the Justice League has disappeared, leaving Earth’s protection to a newcomer group of heroes from a parallel universe, proclaiming themselves as the ‘Justice Syndicate’. However, legendary DC Super-Villains, including The Joker, Harley Quinn, Lex Luthor, Deathstroke, Killer Frost and countless others, discover that the Justice Syndicate may not be as heroic as they claim to be. Led by each player’s customizable super-villain character, this team of misfit lawbreakers must join forces to stop these phony super heroes and save the world… so that they can finally rule it themselves.”

Lego DC Super-Villains is scheduled to release on October 16 for the PlayStation 4, Xbox One, Nintendo Switch, and PC.

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Retro-Bit Retro Revival Review: Tons of 90’s Games In Cartridge Form!

Retro-Bit has been slowly working its way into being a retro games power house! Over the last few years we have seen the company grow from accessories and clone consoles to now publisher. Holding the rights to classic game libraries from old school publishers like Data East and Jaleco, Retro-Bit has created a series of compilation cartridges for NES and SNES. These compilations are the DATA EAST ALL STAR COLLECTION (NES), DATA EAST CLASSIC COLLECTION (SNES), JOE & MAC ULTIMATE CAVEMAN COLLECTION (SNES) and the JALECO BRAWLERS PACK (SNES).

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What’s in the Box

I am just going to come out right away and say I love the presentation of these carts! The boxes are inspired by the original 8 and 16-bit boxes of the NES and SNES, and they look exceptionally nice. Inside the box we have our cartridges with dust covers, instruction manuals, and bonus pins and stickers depending on the game. Retro-Bit went with their own design for the cartridges and the look matches the ridged look of the Super Retrocade. Each cartridge can be played on clone systems, like the Super Retro Trio Plus, as well as original hardware. The SNES cartridges are shaped differently to make them smaller than American SNES cartridges, meaning these compilations can fit in European or Japanese systems without modification!

Each cartridge features a huge front label that looks nice. I was slightly disappointed that a couple of the cartridges I was sent did have air bubbles, but I was able to work those out. I did find it odd that the top part of the label folded over the top of the cartridges right through the Retro-Bit logo. I also wonder why the back of the cartridges are completely blank, despite having an area laid out to accommodate some form of back label. Thankfully each cartridge has been built with sturdy plastic and the boards used are small and well designed.

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Gameplay

Each cartridge has a compilation of 3-5 games from classic publishing studios Jaleco or Data East. When you boot up a cartridge you are greeted by a simple main menu that lists each game with a screenshot. Navigation is simple, up and down on the D-pad selects which game you want to play and pressing Start begins the selected game. To return to the menu to select another game, press the reset button on the console. Out of the 4 compilations, my personal favorite was the JOE & MAC ULTIMATE CAVEMAN COLLECTION. After a couple of levels I couldn’t tell you any differences between the compilation and my stand alone cartridge. While I am not the biggest Data East or Jaleco fan, I was happy to find games in each compilation that I could sink hours into. Seriously, who knew SIDE POCKET on NES could be so addictive?!

Verdict

While these multi-cartridge compilations might be fairly niche, Retro-Bit has put in a fine effort to make them a good product. It is no secret that most games from Jaleco or Data East are not the big name titles most nostalgia seekers are looking for, but it is nice to see them getting a second life on their original platforms. The packaging, extras and cartridges themselves are all well designed and come at a reasonable asking price of $16.99-$29.99 (at time of writing). If you are looking to play even just one game on these carts, know you are going to have a good experience!

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EA Is Looking To Remaster The COMMAND & CONQUER Series For Its 25th Anniversary

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In two years time, the classic Command & Conquer series will be celebrating its 25th anniversary, and EA is currently preparing for the milestone and is “exploring some exciting ideas” concerning remastering the original PC games.

The information was announced via a post to the Command & Conquer subreddit by EA producer Jim Vessella, known for his work in titles such as Command & Conquer 3 and Red Alert 3. “As most of you may know, we recently announced Command & Conquer: Rivals, a mobile game set in the Command & Conquer universe. Following the reveal of Rivals, we heard you loud and clear: the…community also wants to see the franchise return to PC.”

Vessella also explained that EA is already exploring ideas on how to best remaster the classic PC games and already has “the ball rolling on our first effort to celebrate the upcoming 25th Year Anniversary.” Vassella concluded his post saying that “As a long time C&C fan and developer, I am just as passionate about the C&C franchise as you are, and look forward to hearing your thoughts.”

Are you looking forward to the remaster of the Command & Conquer series?

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Sony Confirms PSN Name Change Option For The PS4

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Ever since the launch of the PlayStation 4 five years ago, players have been bombarding Sony to allow them to change their PSN Online ID on the console. After years of resistance, Sony finally confirms that it will begin testing the feature allowing players to change their name on the platform as it enters the PlayStation’s Preview Program.

Currently, the feature is only available to players who have previously registered as testers for PS4 system software betas. For everyone that is registered and has access, the first name change will be for free. However, subsequent changes will cost $10 for regular users and $5 for PlayStation Plus members.

Changing your name in PSN is rather simple. All you have to do is access the feature via the settings menu or the profile page of your PS4. From there, you can simply change your name, which even includes the option to display your previous PSN ID alongside your new one so friends can recognize you. It is important to note that the decision to place your old ID beside your new one will be crucial because you won’t be able to change this after you decide whether or not to display your old PSN ID.

Another thing to remember is that not all games will support the name change. However, Sony revealed that it will be compatible with all PS4 games released after April 1, 2018, and “the majority of the most-played PS4 games.” In case the player encounters issues related to the name change, Sony will allow you to revert back to your old ID for free.

The preview program will run until the end of November this year, and Sony plans to make the feature available to all users in early 2019. Lastly, the company also promised to release a full list of compatible games before the feature is rolled out worldwide.

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