Experts Break Down How They Make Great Movie Trailers to Manipulate Audiences

Less people may be going to the movies, but folks are watching more trailers than ever before. That's what these executives are saying anyway, and they allegedly know the perfect way to rope in an audience with their definitive way to create the perfect trailer. I don't dispute entirely dispute that, and I'll admit trailers are better now than they've ever been, but shouldn't more people be going to the movies if the trailers are really that good? Check out the process below, and let us know what you think of the current state of trailers in Hollywood:

Watch: Google Takes Shots At Apple And Microsoft In New Chromebook Ad


Google is taking shots at the big dogs in new ads for its Chromebook, and it's pretty entertaining. They need it to be entertaining, as I was originally all in on buying one of their laptops before realizing it ran almost entirely on Cloud storage and I'd need a stable wifi connection to access any of my stuff. That was a no from me, but maybe you'll feel differently after watching this commercial:

Watch: Old Australian News Reel Shows What People Thought Of Aliens In The 1960s

It's a debate perhaps as old as time. Does life exist on other planets? We now know that it technically does, although when it comes to admitting whether or not we believe there are actual intelligent alien life forms out there, there's a lack of consensus. As it turns out, a lack of information didn't change the debate all that much back in 1960 when ABC news interviewed a bunch of Australians and asked them what they thought. Check out their responses below, and let us know your thoughts as well:

These THEY LIVE Socks Are Something Special


They Live is an awesome film, and something people should celebrate far more often than they do. Now, that can happen as Fright Rags has unveiled a slew of official merchandise for the film, which includes these horrifying but also hilarious socks:


Amazing, right? Plus, they're only $12. So pick up a pair right here, or shop around and see what other sweet merch you can show your love for this film with. 

Science Has Proven The More Tom Cruise Runs In a Film The Better It The Movie Does

The more Tom Cruise runs in a movie, the better it does at the box office. That's not a bold or incorrect statement, that's Science with a capital "S." Rotten Tomatoes did the math, and concluded that films where Tom Cruise runs do much better at the box office than ones where he doesn't at all, and it's a hilarious coincidence that you have to see to believe. For example, here's his top ten films and the distance he runs in all of them:

  1. “Mission: Impossible III” — 3,212 feet

  2. “Mission: Impossible — Ghost Protocol” — 3,066 feet

  3. “War of the Worlds” — 1,752 feet

  4. “Minority Report” — 1,562 feet

  5. “The Firm” — 1,241 feet

  6. “Edge of Tomorrow” — 1,065 feet

  7. “Jack Reacher: Never Go Back” — 1,051 feet

  8. “The Mummy” — 1,022 feet

  9. “Mission Impossible – Rogue Nation” — 1,007 feet

  10. “Vanilla Sky” — 832 feet

Need even more evidence? Tom Cruise does zero running in Valkyrie which, regardless of what you think of it, didn't do to well at the box office. Maybe Tom is in on some secret we're not all aware of? Do you think it's a coincidence or there's something to Tom Cruise running that makes his films so successful? 

Gen Con 2018: FIGHT CLUB Puts An Interesting Twist On Deckbuilders


Yesterday we told you that Mondo Games was making a tabletop game based off the world of Fight Club, and as fate would have it, we're at Gen Con 2018 this year and was able to get a hands-on experience with Fight Club: The Home Game. Check out the game's basic premise and a picture of its current state below, and then head down for what we thought about it:

Take on the role of either The Narrator or Tyler Durden as you play a game of tug of war with dual-use cards available in a shared draw row. The Narrator side feeds the need to collect, gather, and nest, while the Tyler side enables destruction, mayhem, and ultimately letting go by hitting bottom on a shared tracker both players struggle to dominate.

The game comes packed with over 140 cards (Basic, Sleep/Insomnia, Fight and Marla), a fold-out instruction poster, “Slide” tracker board and a Soap Tracker piece.


First off, I need to preface this by saying that not everything shown in this pictured is the final artwork for the game. For example, that pig miniature will be a bar of soap that Tyler and the Narrator will attempt to move to their side throughout the game. Each player does this by using their starting deck to acquire more powerful cards down the stretch. 

Those familiar with the concept of a deck builder game will understand this one easily enough. The big twist, however, is that the cards have different effects depending on who you choose to be. The red half of the card represents what Tyler can do with a card, while the blue has what the Narrator can do. The early game mainly involves acquiring Sleep/Insomnia cards to gain more powerful cards from the pool, as neither character can add too many substantial things to their deck in the first couple hands. 

Overall the premise of the game sounds interesting, but I'll concede I felt like I didn't get enough time with it during the playthrough to walk away with any need to purchase it. This may be due to the fact that some of the card art on the demo version was messed up (it'll be fixed by retail) which made things a bit confusing. Typically I like deck builders, and some of my favorite games throughout the years at Gen Con have been deck builders, so I had some high hopes for this one.

On a positive note, I do like the aesthetic of the game, and I do think if I had been able to do a full playthrough of it I would've walked away with a better grasp of where I stand with this game. At the present though, I'll say this wasn't the best deck builder I've ever played, and that a buyer should perhaps check out a few playthroughs before making up their mind on this one.

Be sure to keep it here all weekend for more Gen Con updates and games you should check out!

Gen Con 2018: Archon Games ESCHATON Follow-Up NEXUS INFERNUM Is A Good Time


In 2016 Archon Games was a small booth in the corner of Gen Con. They had one game, Eschaton, which looked like it was designed by a heavy metal album concept artist from the 80s and played like a cross between Dominion and Risk. The game became a sleeper hit that year and now two years later Archon is hoping to up their profile in the gaming industry with an entirely new game, Nexus Infernum. Check out the synopsis for the game below, some of its artwork, our thoughts on the company's latest endeavor, and if you like what you see consider donating to the Kickstarter in support of the game:

In Nexus Infernum, each player assumes the role of a power-hungry Necromancer seeking to become the most blasphemous in the realm. Through command of their skeletal minions gathered in the Nexus, players will battle against one another in a struggle to control six portals and channel the energy that manifests within them. As players channel the four different strains of dark arcana from the portals, they will enhance their powers through invoking and forging unholy pacts with demons gathered beyond the breach. Each demonic pact moves a player towards victory through accumulation of points of blasphemy.

Much like Eschaton, things initially feel a bit overwhelming in Nexus Infernum. That said, about three turns in, everyone understood the routine of what all goes down during your turn..which goes as follows...

1. Roll dice to see which portal (which is marked by different symbols) gets resources. Your dice determine the color of resources as well as the portal. 

2. Roll dice to see where your first skeleton will travel to. Initially this move means nothing, but as more of your skeletons invade the board you'll have to roll a higher number on the threshold to allow a new skeleton to enter the arena. 

3. Once your skeleton is on the board they can move to any other portal they choose. Later on in the game when multiple skeletons are in play players can spend a blue resource to move an additional skeleton.

4. If two players have a skeleton on the same spot, a player can roll dice and see if they can kill the opposing skeleton. The attacker will need to roll a 4 or higher on a six-sided die to defeat the opposing skeleton, and the defender will roll a D4. If the defender rolls a 4, they will kill the attacking skeleton. In later rounds, players can use a black resource to attack more skeletons.

5. Player will then roll a D4 to determine how many resources they can pluck from their portal. 

6. Player can then choose to bank their resources and hold them until their next turn, or spend it on a demon in the pool. Each demon has different values and purchasing a demon will eventually allow you to unlock pacts which grant you points as well as additional abilities throughout the game. Pacts are only unlocked when a player successfully gains a pair of demons from the same color scheme.

7. Next player moves...

It sounds like a LOT to do, but once everyone is familiar with the rules, it moves pretty fast. As they did with Eschaton, Archon is planning a cool wood-cut super fancy version of the game, which for anyone who has seen the Eschaton version, will be super impressive.

Overall, I had a great time playing the game, and I think I can say the same for a bulk of the people at my table. It's certainly a departure from Eschaton for those hoping for something similar, but a very promising game nonetheless. If you're at all curious about this game, I highly encourage you to check it out on Kickstarter! Also if you're at Gen Con 2018, be sure to check out the game for yourself at their booth!

James Marsters Says He’s Down To Return As Spike In The BUFFY THE VAMPIRE SLAYER Reboot

James Marsters is well aware that the new version of Buffy The Vampire Slayer is a reboot, but that didn't stop him from offering to return as Spike anyway. The actor said that as long as Joss Whedon is involved, he's down to do just about anything to work with him again:

I am open to whatever Joss has in mind. Whether that’s playing Spike or something else, I told him a long time ago. Joss’s mind is always surprising so I’m open to playing Spike if Joss is involved.

New Buffy showrunner Monica Owusu-Breen heavily hinted this "reboot," is more of a sequel series, so it's very possible James Marsters could return as his iconic character. That said, there's kind of an issue that Spike is supposed to be an ageless vampire and...well..Marsters is not. Luckily, the actor is aware of this and had a solution along with his pitch for his official re-entry into the franchise:

I think we’d have to get some really good lighting together to sell Spike, but they are doing more and more and more, both with actor health and with special effects. What would be great is if he comes back and he’s like, ‘Buffy, you look terrible. I still love you of course.’ That would be fun.

I'm down for that, but really, I'm just down to see more Buffy The Vampire Slayer in general. Is there anyone hoping the new series incorporates the show's classic characters, or do you think this new series should try to stand on its own?

CNN Sets Date For Final Season Of Anthony Bourdain’s PARTS UNKNOWN


CNN has announced it will air the final season of Anthony Bourdain's Parts Unknown this fall. The shortened season, which only has seven episodes, will be quite a bit different than the format seen in the past. At the time of his suicide, only one of the upcoming episodes had full narration from Bourdain. The Los Angeles Times reports that episode will run as normal, but the rest will have afterthoughts and narration from crew and people who were traveling with Bourdain at the locations. It's explained:

"Each episode will feel slightly different depending on what’s gathered in the field. They will have the full presence of Tony because you’ll see him, you’ll hear him, you’ll watch him. That layer of his narration will be missing, but it will be replaced by other voices of people who are in the episodes."

CNN said there is footage beyond what they're offering that won't be used, but that they have no intention of using it at this time. The network's reasoning was they didn't want to put together footage that wasn't meant to be. The network did not comment on whether or not this included footage close to the time of Bourdain's death, or if any episodes will touch on times close to that fateful day. 

Are you excited to see these final episodes? What are you hoping to see by watching?